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Following the end of the local lockdown in Serbia, the VR-All-Art team has continued working on the latest planned exhibition of prehistoric art and artifacts from Vinca culture, one of the largest prehistoric archaeological sites in Europe. The team scanned over thirty of the most significant figurines from the Neolithic in three locations with the latest 3D scanning technology.
The exhibition is under the patronage of the Ministry of Culture of the Republic of Serbia and supported by the Archaeological Collection and the Center for Digital Archaeology at the Faculty of Philosophy in Belgrade, as well as the Belgrade City Museum, the National Museum in Belgrade and the Vincha Archaeological Site. It will be presented in both virtual and augmented reality, and available on the web through the VR-All-Art interactive 3D web viewer.
3D scanning of artifacts not only protects cultural heritage, but it also enables a wider audience to utilize the most advanced techniques for documenting and presenting cultural objects. Since the introduction of virtual reality, it has become possible to bring objects closer to audiences, making them more accessible to anyone regardless of distance or global lockdowns.
As the global lockdown progresses, cultural institutions remain inaccessible, closed to the audiences indefinitely. To counteract this unfortunate situation, VR-All-Art has decided to open its platform several months ahead of schedule. Due to the COVID-19 pandemic and the resulting social distancing, cultural institutions across the globe remain closed to the public and the only way to reach their audience is online.
Due to recent events that have affected us all, but perhaps especially cultural institutions such as museums, we are working quicker than ever on moving as much art and cultural heritage into virtual reality as possible, so that anyone can enjoy and draw endless inspiration from art and culture wherever they are on the planet.
Speaking about “Private museums: trends and the impact of virtual reality”, Vitomir Jevremovic, CEO of VR-All-Art, was invited to be one of the panelists at the event, alongside other prominent names in the industry.